Category: UIKit


Add some color to your tvOS buttons

September 30, 2018

Button, Reference, tvOS, UIKit

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The interface for UIKit is the same between iOS and tvOS, but the behavior is a little different. The interaction on tvOS is distinctly different than iOS because tvOS doesn’t offer direct interaction. Instead of tapping the screen you use a remote. This is an important point when deciding on how to customize interactive elements.

In this article, I’m going to discuss how you can add color to your buttons on tvOS. This is often required for consistency and branding purposes.

There are a couple of options depending on what your requirements are. The problem is that you might have to try a few approaches to get the desired look.

I will quickly go through what I’ve tried, what worked and what didn’t.

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How to customize UISegmentedControl without losing your mind

March 25, 2018

Playground, UIKit

Comments Off on How to customize UISegmentedControl without losing your mind


The UISegmentedControl provided by UIKit is a ubiquitous control. However, when it comes to customizing this control, it can get pretty tricky. So I’m going to try to explain how this widget can be styled to better match your app by walking through a few different customizations.

The image below shows the different styles we will build.

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How to get UITextView to behave like UILabel

November 20, 2017

Reference, Text, UIKit

Comments Off on How to get UITextView to behave like UILabel


UILabel and UITextView both rely on TextKit to render text. So why do they behave differently and how can they work together?

Below is a view with a UILabel (blue) and two UITextViews (red) laid out in IB.

The Label is constrained to the top right corner of the view and uses it’s intrinsic content size to determine the width and height. The size of the label matches closely to the size of the text.

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